The ill-fated Silent Hills’ introduced the concept of playable teasers and I do hope they become a trend because, if done well, you can get the best possible first impression of a game in a very short time without the spoilery potential of a full-on demo, which is exactly what the team behind Jenny LeClue has accomplished.
Jenny LeClue is a new heroine stepping up to the plate in the puzzle adventure game genre. Her gaming debut features a beautiful art style and an interesting premise as we learn that she is in fact a character from a book within the game, which is narrated by her creator, Sir Arthur K. Finklestein.
Joe Russ and his team at Mografi are the artists behind Jenny LeClue, aiming to finish the first of three episodes by December 2015. The game was successfully funded on Kickstarter last year, and you can still support the its production and help get more content made.
Of course, all of this was unknown to me when I first started the free playable teaser that’s currently available for PC, Mac and Linux on the game’s official site. The teaser lasts roughly 30 minutes of gameplay and gives enough of the game’s vibe and intention to hook you and leave you wanting for more.
After finishing the teaser and watching the subsequent trailer, I got the impression that the game is aimed at young adults and has typical elements of a caper story presented with very stylish design and detailed animation. While the puzzles in the teaser were fairly simple, the way they were presented was really nice and the trailer shows even more ways of interacting with things, which I’m always a big fan of.
Like all the games on the #gamedev tag you can check out the development progress on Jenny’s official tumblr or Vimeo, where they have very interesting stuff like timelapse illustrations and walk cycles (!!!).
So far this is looking amazing and I think Russ and Co. are making something with the potential to give even Professor Layton and Phoenix Wright a run for their money… or clients.